Blue Train With Friends Tidmouth Harbour Update
Coastal freights, refreshed Tidmouth scenery, Arthur, Molly, Harold, and new liveries on Sodor.
The Tidmouth Harbour Update (community videos often label it the Harbour / Habour wave, around Studio rynk coverage #37) is one of the clearest map chapters in Blue Train With Friends. Official posts from @BlueTrainWithF1 announced Tidmouth Harbor, a Goods Station, Old Manor Station, refreshed Tidmouth Sheds and Tidmouth Station, an Elsbridge pass, plus engines Arthur, Molly, and Harold, and new liveries for favorites such as Thomas and James. This page explains what changed, how to explore from Tidmouth, where to take photos, and how Harbour content connects to the rest of the wiki.
Blue Train With Friends is a free-to-play Thomas & Friends inspired free-drive sim on the Island of Sodor (Place 77958375146330, universe 9655947546, server size 15), built by the Blue Train With Friends Dev Team (group 33128369). Harbour work turns the west end of the map into a coastal freight and scenery destination instead of a quick turnaround pad.
What the Harbour update added
Treat the official list as the spine of the patch:
| Addition | Why drivers care |
|---|---|
| Tidmouth Harbor / Harbour | Coastal scenery, waterfront approaches, freight storytelling |
| Goods Station | Dedicated goods energy for Henry- and Edward-style consists |
| Old Manor Station | Quiet photo and meet-up landmark away from the busiest platforms |
| Tidmouth Sheds / Station updates | Clearer spawn and staging space for group runs |
| Elsbridge refresh | Cleaner branch-side approach into the Tidmouth area |
| Arthur, Molly, Harold | New roster faces for tank, mixed, and air support fantasy |
| Thomas & James liveries | Fresh paints for classic branch and red-engine screenshots |
Community notes around the same window also called out Donald & Douglas NWR red / NWR blue style paints and tender-buffer number swaps for the twins. Treat twin cosmetics as community-confirmed Harbor-era flavor unless a later patch renames the toggles—verify in the livery UI after you spawn.
This update does not replace later map waves. Lead Mines, the Running to Wellsworth / Mainline work, and Halloween 2026 still stack on top. Use the Updates Hub when you need the full timeline.
How to explore from Tidmouth
- Rejoin a fresh server so you load Harbour scenery and any post-Harbour hotfixes.
- Orient at Tidmouth Station or Sheds — learn which roads feed the Harbour proper versus the goods yard and Old Manor.
- Drive one slow coastal lap — coast in, note buffer stops, ship silhouettes, and where friends tend to park for screenshots.
- Stage a goods consist — spawn a mixed-traffic engine, roll into the Goods Station, and practice platform manners on a 15-player server.
- Cross-check controls — faces, liveries, and camera habits live in Controls so you are not fighting the UI while framing Harbour light.
- Hunt roster copies — Arthur, Molly, Harold, and refreshed paints may sit near sheds or yards; use Find Engines when a seat is taken.
- Widen the map — after Harbour feels familiar, open Map and Locations for how Tidmouth connects to branch, mines, and mainline chapters.
Harbour approaches reward patience. New waterfront geometry plus sightseeing traffic means sharp braking and clear chat calls beat racing the last curve into a crowded pier road.
Photo spots and session ideas
- Harbour edge / coastal freights — Long goods rakes with open water in the background.
- Goods Station pads — Clean side-on shots of Henry-tier engines without express clutter.
- Old Manor Station — Quieter framing for liveries and twin NWR paints.
- Tidmouth Sheds at dusk lighting — Classic multi-engine lineup photos.
- Elsbridge approach — Branch-to-Tidmouth storytelling frames before you hit the waterfront.
- Harold flyover fantasy — Pair Harold with station or Harbour pads when the model is free.
Agree on a meet point in chat before everyone spawns. Leave at least one clear road through the Harbour so AFK photographers do not soft-lock freight moves.
Engines and liveries to try after Harbour
- Arthur — Mid-size tank fantasy that reads well on local and coastal hops.
- Molly — Distinct mixed / visitor energy for Goods Station scenes.
- Harold — Aerial novelty for Harbour and station screenshots.
- Thomas & James new paints — Refresh branch and mainline classics without leaving free-drive.
- Donald & Douglas NWR red / blue (community) — Prestige twin looks; confirm tender-buffer number controls in Controls and unlock progress via Unlock Donald & Douglas.
Rank role fit on the Tier List Hub and skim bios on the Engines Hub once you decide which Harbour fantasy you want for the night.
How Harbour fits the wider 2026 roadmap
Harbour sits after early reboot map work and Lead Mines mission content, and before the longer mainline pushes toward Wellsworth / Suddery. If you bounced off an emptier Tidmouth months ago, this patch is the reason coastal freights finally feel like a destination. Pair it with:
- Map and Locations for landmark orientation
- Controls for livery and camera polish
- Find Engines for spawn hunting
- Halloween 2026 when seasonal props cover familiar Harbour pads
- Updates Hub for Mainline and other child pages
- Players for roster grouping after Arthur, Molly, and Harold landed
Practical Harbour checklist
- Join after the update window; avoid stale private servers.
- Screenshot Sheds, Goods Station, Old Manor, and the waterfront on your first lap.
- Test at least one new livery (Thomas, James, or twin NWR paints) before a long run.
- Practice a goods arrival without blocking the Harbour throat.
- Bookmark this page and the Updates Hub for hotfix notes.
- Keep Codes honest—Harbour content is map and roster work, not a guaranteed promo-code drop.
Related reading
This wiki is unofficial. Confirm live patch text on @BlueTrainWithF1, Discord (discord.gg/s3frG6rhSJ), and the Roblox experience page. Enjoy the coastal freights—and leave the Harbour throat clear for the next train.
Frequently Asked Questions
Quick answers for Blue Train With Friends players.
What did the Tidmouth Harbour Update add?
Official notes list Tidmouth Harbor, a Goods Station, Old Manor Station, Tidmouth Sheds and Station refreshes, Elsbridge updates, Arthur, Molly, Harold, and new Thomas and James liveries.
Did Donald and Douglas get new paints in the Harbour era?
Community reports around the Harbour window mention NWR red and NWR blue twin liveries plus tender-buffer number swaps. Confirm in the current livery UI after spawning.
Where should I start exploring Harbour content?
Orient at Tidmouth Station or Sheds, drive a slow coastal lap past the Goods Station and Old Manor, then use Map and Locations plus Find Engines for deeper landmark and spawn help.
Is Harbour the same as the Halloween or Mainline updates?
No. Harbour is its own coastal map chapter. Later Mainline / Wellsworth work and Halloween 2026 (including Suddery Junction) stack on top—see the Updates Hub.
Are there Harbour promo codes?
Map expansions are not the same as codes. Check the Codes Hub; there are no confirmed active promo codes at our last review.